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Accessibility and Interaction in a World Beyond Screens

Talkat AndroidMakers by droidcon 2024 · on Friday, 2024-04-26· at 09:30· [accessibility, webxr]
slides:none on file

Mixed-reality prototypes show concrete wins: 3D familiar-object rooms that jog memory for dementia patients and a brain–computer setup that displays words so a nonverbal user can finally communicate. Accessibility frames each microinteraction, with the surprising scale—1.3 billion people (16%)—motivating inclusive defaults. Practical toolchain mentions include media pipe, AR core, and open BCI for Android, plus cautions about noisy voice contexts and when manipulation or haptics give necessary accuracy.

AI-written summary · about

  1. 0:00Accessibility beyond screens
  2. 3:16Accessibility as foundation
  3. 6:28Emerging tech opportunities
  4. 10:24Evolving interaction patterns
  5. 15:06Natural interaction models
  6. 19:24Tools for accessible tech
  7. 21:11Inclusive experiences outlook
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