Animating to the Metaverse
summary
An established 2012 animated IP gets rebuilt inside Roblox as a hub street plus a playable Fungi Farm mini-game made with All Huts where players pick good fungi, avoid rotten ones and earn Funi currency that will later buy hats; soft launch aims for end of year. Target audience is roughly 8–12, funding comes from Finnish and Spanish creative grants, and the team accepts Roblox’s ~50–60% revenue cut in exchange for instant scale and infrastructure. Main challenges are converting 2D scale to 3D, narrowing scope and filling technical roles.
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chapters (11)
- 0:00Introduction
- 1:51Metaverse concept
- 3:41Roblox for Fungi House
- 5:50Fungi House design
- 7:58Fungi Farm mini-game
- 9:43Expanding Fungi House
- 10:48Business model
- 11:31Q&A
- 13:21Roblox revenue share
- 15:08Animation challenges
- 16:31IP consistency
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