The Next Big Game Idea - Harness the Power of AI to Create Chart Topping Games
summary
A startup launches Ludo, an AI game-idea generator trained on OpenAI models plus a curated games database of ~800,000 titles and a 2 million image library; it takes over a year of model training by a small team, runs as a web beta (open beta released two weeks ago, 100+ studios signed up), and can produce thousands of concept variations a day and blend top-chart mechanics and art. It is an ideation tool not a playable builder and teams still must build and iterate on prototypes.
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chapters (13)
- 0:00Intro
- 0:35About Jetplay
- 1:06History of AI in Gaming
- 3:34The Challenge
- 6:07Introducing Ludo
- 8:14Ludo Game Generator
- 9:53Mood Board
- 11:34Game Blender
- 13:07Image Search
- 14:59How we built it
- 17:43How people are using it
- 20:16What it cant do
- 23:17Questions
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