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Simulation exercises through the lens of play

slides:none on file

Simulation “empathy” exercises often provoke distress and can worsen attitudes (Nario‑Redmond’s “Crip for a Day” finds raised empathy but increased hopelessness), so reframing them as controlled play improves outcomes: use role taking (participants play a distinct persona built from lived experience), give concrete goals and decision making to build a shared identity, tune challenge so tasks are hard but not impossible, add social elements and positive moments, provide repeatable digital or pen‑and‑paper pieces (Microservice, Stage Fright, Robin) and ensure safety and debrief.

AI-written summary · about

  1. 0:00Start
  2. 3:23Contents
  3. 5:05Why do we use simulation exercises?
  4. 9:44What if...
  5. 12:43What is play?
  6. 15:53Expert control
  7. 17:03Gaming and empathy
  8. 19:38Caveats
  9. 21:35Role-taking
  10. 24:05Goals
  11. 25:17Challenge
  12. 26:40Social connection
  13. 27:30Balance
  14. 28:21Safety
  15. 29:44What next?
  16. 33:50What have we talked about?
  17. 36:08Let me know!
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