Pixel Shaders for Web Developers
summary
Covers pixel shaders for web developers: explains why pixel shaders became important, how they work, and how they can be used in ordinary web applications. After the theory the talk provides a step-by-step hands-on tutorial showing how to write a first pixel shader for the web.
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chapters (18)
- 0:00Introduction
- 1:11What is GLSL
- 3:18Rendering history and theory
- 6:27GLSL features
- 11:07First pixel shader
- 15:09Preloader issue
- 18:21GLSL solution
- 23:15Drawing arc sector
- 25:00Spinner creation
- 26:35Arc smoothing
- 27:17Spinner edge animation
- 29:00Spinner rotation
- 31:18Adding color
- 32:51GLSL capabilities
- 34:51Use case examples
- 37:40Learning resources
- 38:02Conference invitation
- 38:51Q&A
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