Panel: Generative art for 21st century
summary
Argues that generative art without computers is real — rules, chance and Pollock-style systems count — while current AI tools (DALL·E, Midjourney, Stable Diffusion, company valued near $1bn) push artists into artists as curators who generate dozens of variants and select the final work. Gives concrete examples: a bot that writes poetry and gets a book published, Marshmallow Laser Feast’s motion‑capture Tempest running for remote audiences, and teaching uses openFrameworks plus The Coding Train resources.
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chapters (22)
- 0:00Generative art panel intro
- 1:12Artist’s journey to immersive media
- 3:18Defining generative art
- 5:04AI art excitement and process
- 7:17Future art tools and collaboration
- 10:28Fame for AI-assisted artists
- 11:54Democratizing creativity and well-being
- 13:25Personal AI tools in art
- 14:27Autonomous AI artists debate
- 15:54Immersive media projects
- 18:18VR and metaverse art potential
- 19:42Creative coding resources
- 21:30Eternal need for art in human evolution
- 23:40AR’s creative rise
- 25:05AI art failures and quirks
- 26:51AI as artistic voice
- 27:54AI in sound and music
- 29:20Interdisciplinary art education
- 31:27Ingrid collective live art
- 32:29AI and digital colonialism
- 35:40Human exploitation in AI
- 36:00Closing remarks








