~/talk

How We Manage to Get Multi‑Platform Games with Our Custom Engine

TalkinDutchat Codemotion Rome 2018 · 2018-04-13..04-14· [game-development, software-architecture]
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Describes how a custom game engine is used to deliver multi-platform games, discussing the team’s coding process, methods, and parts of the engine architecture. Covers practical approaches and inside details on getting cross-platform builds and managing development workflows.

AI-written summary · about

  1. 0:00Introduction
  2. 10:09Our philosophy
  3. 19:54Technical challenges
  4. 29:35Tools and workflows
  5. 39:51Future and closing
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