~/talk

Vitruvian Game: a New Way to Learn How Technologies Work

TalkinItalianat Codemotion Rome 2018 · 2018-04-13..04-14· [embedded-and-hardware, iot]
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A project presentation of Vitruvian Game showing a hands-on exhibit built with MSI Backpack VR running Unreal Engine, Arduino and Intel Tinytile boards, motor automation using PLCs and drivers, and joystick/Iron CNC control. Covers construction videos/photos, debugging during the beta phase, and planned upgrades: adding a third axis to become a gyroscope and an API to capture engine data, with mentions of Kubernetes, OPC UA, IoT and Industry 4.0 integration.

AI-written summary · about

  1. 0:00Project introduction
  2. 3:15Methodology and community
  3. 8:36VR simulator development
  4. 12:56Security and automation
  5. 17:13Cloud integration and Industry 4.0
  6. 21:49Auto-scaling demo
  7. 37:36Conclusion and Q&A
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