Bud Spencer & Terence Hill, Slaps and Beans
summary
A talk about the development history of the indie game Slaps and Beans, from its origin at the Spaghetti Western Jam on Indievault through efforts to secure official licensing and a subsequent Kickstarter campaign. It describes the game's structure and game-design choices and outlines plans for the future organization of the development team.
AI-written summary · about
chapters (8)
- 0:00Intro
- 0:30TRINITY TEAM
- 1:14THE IDEA
- 3:00SLAPS SIMULATOR
- 3:34SLAPS & BEANS
- 9:19KICKSTARTER CAMPAIGN - PRO
- 17:52Kickstarter vs. Indiegogo
- 21:19SLAPS AND BEANS
related talks
40mHarmonious Games: Year One
38mThe good, the bad and the ugly
26mKonsoll 2016: Lee Petty & Tim Schafer
01h 05mFireside Chat with Jakub Dvorský
14mHow indie Get Set Games worked with Disney, Adult Swim and Talkweb
47mMultinational Monster: Collaboration Across Countries
56mThe Process of Creating an Experimental Commercial Indie Game
08mInterview with Jeff Minter & Ivan Zorzin
