The Development of Edge Guardian VR
summary
A presentation about developing the VR game Edge Guardian from scratch, describing what worked and what failed during months of crunch. It gives technical insights from both the artist/graphics and the programmer perspectives, covering practical development challenges and solutions.
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chapters (6)
- 0:00Project introduction
- 3:22Initial inspiration and concept
- 10:31Combat system development
- 16:40Graphics and environments evolution
- 21:41Technical challenges and optimizations
- 36:40Advanced optimizations and conclusions
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