Building virtual worlds for simulation with Unreal Engine & AWS Ambit
summary
AWS shows a concrete workflow that turns OpenStreetMap data and Unreal assets into ready-to-run simulator scenarios using the AWS Ambit Scenario Designer plugin. Tools demonstrated include Spawn on Path, Spawn in Volume, Vehicle Path and Ambit Building/Road Generator; Ambit exports simple JSON scenario files, bulk-generates permutations (example creates 72 unique scenarios) and uploads them to S3. Outputs are compatible with UE4/UE5 and common simulators (CARLA, AirSim), and the demo successfully produces varied static, dynamic and weather configurations ready for simulation.
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chapters (10)
- 0:00Introduction to talk
- 2:44What is a game engine
- 7:42Unreal Engine 5 features
- 14:50AWS Ambit overview
- 17:36Building construction zone demo
- 28:46Dynamic obstacles and environment
- 31:33Saving and generating scenarios
- 34:24Generating 3D cities from maps
- 37:39Ambit features and resources
- 39:10Q&A and getting started
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