What We (should have) Learned from Lord of The Rings
summary
Argues that Lord of the Rings maps to real project decisions: the Ring is a poorly documented legacy product, estimates get gamed (team promised three iterations though similar work needed ten), retrospectives and psychological safety are missing yet the project still ships — a classic survivor bias. Maps characters to Team Topologies (Frodo+Sam as a stream-aligned team, Aragorn/Legolas/Gimli as enabling, Gandalf as complicated expert) and contrasts Gandalf vs Sauron management styles.
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chapters (18)
- 0:00Introduction
- 2:26Tolkien and Denmark
- 4:58Team Building
- 8:03The Ring
- 8:47The Legacy Project
- 9:42The CTO
- 10:22The Risk Assessment
- 15:00Frodo and Gandalf
- 15:22Agile Development
- 15:38Gandalf
- 16:45Sauron
- 21:29Crossfunctionality
- 24:37Psychological Safety
- 27:04Lack of Funding
- 27:48Power of the Ring
- 28:59Grow and Split
- 34:29Cognitive Load
- 39:23Conclusion








