UX New Zealand 2023
as the organisers put it
UX New Zealand is a leading UX and IA conference bringing together industry professionals for three days of thought leadership, meaningful networking and more. Join us in person in Wellington as well as online from February 15-17, 2023.
| title | author | length |
|---|---|---|
| Odd one out: embracing diversity in design and technology | Sachi Taulelei | 27m |
Design leadership reframes belonging as strategy, not charity: women sit under 30% of tech roles and Pasifika around 3%, so the team deliberately recruits… | ||
| Words that welcome: content design with neurodiversity in mind | Kalina Tyrkiel | 26m |
Claims that ~15% of the world is neurodiverse and that simple content changes help a large user group; findings come from interviews with 18 people and product… | ||
| Unleash your visual superpower as a communication pro | Bear Liu | 24m |
Claim: using simple sketchnotes and a repeated visual alphabet of dots, lines, circles and rectangles improves understanding, memory and cross‑team… | ||
| Building + Evolving a design system that aligns UX strategy w/ the Business | Sarah, Costanza | 27m |
Logitech builds Apollo design system in about six months using Adobe Experience Manager, Salesforce Commerce Cloud and Digital River integrations, then… | ||
| Why data science and UX research should be best friends | Grishma Jena | 31m |
Explains concrete collaborations: a booking-site model that predicts host acceptance and drives a 10% increase in conversions, a deep learning model that… | ||
| New frontiers of the Metaverse, to make inclusive places not spaces | Carina Ngai | 24m |
Designers share work on Roblox projects for kids and a K‑pop metaverse that prioritizes social ties: kids stop playing when voice/text chat is blocked, avatars… | ||
| UX from a developers perspective: the influence we can have | Gabe Young | 16m |
Developers make dozens of tiny UX decisions every day that accumulate into a product’s experience: a concrete example is the forgot password flow where… | ||
| How the relationship between Product Owners + Designers can impact HCD | Kate Keep, Brad Millen | 15m |
Team aligns a product vision, then the product owner steps back and lets the designer run research, using Gorilla testing, card sorts, Treejack and in‑depth… | ||
| Design team of one | Alister Coyne | 11m |
Redesigns a startup platform from scratch in the first 12 months, rebuilding the product by hand to force questions about why features exist and how they work… | ||
| Radical Collaboration: How team work can make the dream work | Natalie Freguson, Lulu Pachuau | 37m |
Company turns a 10 person team into a cross‑functional crew that builds a three‑month in‑house international tax solution after a failed consultancy attempt… | ||
| HCD IS DEAD, LONG LIVE HCD | Dan Dixon, Stephan Willemse | 31m |
Argues that Human‑Centered Design is brittle: the Double Diamond hides profit at its core, ISO HCD even sells a step‑by‑step PDF for 250 CHF, and repeatable… | ||
| Artificial intelligence & design: imagining the future of UX | Clara Kliman-Silver | 25m |
Multi-year research combines participatory workshops, a survey of UX professionals, and concept testing to evaluate concrete AI assists: auto layout… | ||
| Designing for web 3 | Donna Spencer | 32m |
Web3 covers many distinct systems and designing for it means confronting concrete differences: wallets replace bank custody, transactions are public and… | ||
| Ain’t None of Y’all Safe!: Achieving Social Justice in digital spaces | Ebony Kenney | 30m |
A toolkit ties simple agile UX steps—define scope, contextual research, prototype, test, assess—to social justice goals and shows concrete wins: applied at a… | ||
| Jobs To Be Done methodology and its role in driving customer choice | Chris Green | 24m |
Argues that product success hinges on uncovering causal drivers of choice not customer opinions, cites a Harvard finding that 90% of new innovations fail… | ||
| When expertise becomes our achilles heel | Ruth Brown | 24m |
Argues that deep experience creates rigid schemas that harm prediction, teaching and innovation, citing Tetlock 284 experts 20 years where specialists do… | ||
| A case study: Accessible Design for Learning Management Systems | Will Soward | 17m |
Cites studies suggesting 15–20% (some claim up to 40%) of New Zealanders show neurodivergent traits and applies that to LMS design: choose humanist typefaces… | ||
| Panel: Managing professional wellbeing in your UX career | Kiara Koto, Julie Reddish | 01h 38m |
Panel gives concrete checks and fixes: watch for disrupted sleep, appetite, procrastination and rate anxiety out of 10; reduce your adrenaline baseline, name… | ||
| Emoji IA: What is a Lobster? | Q Walker | 27m |
A public spreadsheet manually compares IA placements for over 3,600+ emoji across platforms (400+ comments recorded) and reveals two dominant frameworks… | ||
| Product strategy for designers | Jaz Wilkinson | 17m |
A practical case study of building a digital GP service called Tend that focuses less on features and more on the big barrier: enrollment. Team builds… | ||
| From funding to delivery: ensuring alignment from start to finish | Meera Pankhania | 31m |
Case study of a $300M, three‑year government program shows how traceability uncovers unvalidated blueprints and weak tech assumptions, then fixes them with a… | ||
| In a nutshell: A three-step-tool for teams to break down the barriers of complexities | Ella Stoner | 20m |
Introduces a compact, repeatable way to collapse jargon and align teams: a three-step nutshell formula that asks four prompts (name, what it is, what it does… | ||
| Where is the information? | Kat King | 20m |
Defines information architecture as the practice of ontological alignment and locates information in patterned relationships between differences that reduce… | ||
| How to embed the IA as part of normal product development? A PO's perspective | Peter Harvey | 14m |
Argues that information architecture becomes normal when framed in product terms and tied to metrics and workplans using concrete steps: run customer… | ||
| Food recalls, fishing rules + forestry: creating an IA strategy for diverse audiences | Ruth Hendry | 23m |
The project restructures mpi.govt.nz using analytics, stakeholder interviews, a customer matrix and repeated card sorts, with over 300 participants including… | ||
| The information architecture of tasks | Dice Allardice | 21m |
Claims that roughly 40% of to‑do items never get done and that task failure comes from missing system, not motivation. Proposes an IA blueprint: define clear… | ||
| Designing for the overlooked user we all become | Eilish out O'Reilly, Emily Underwood | 22m |
Design team runs 250+ hours of interviews, testing and co-design with 150 residents (average age ~80) and 4,258 data points, builds an app plus an admin CMS… | ||
| nothing matches | ||