Unreal Build: Virtual Production 2020
2020-11-10
-- online --
| title | author | length |
|---|---|---|
| Welcome & Overview | Miles Perkins, David Morin, Connie Kennedy | 16m |
Unreal Engine is driving real-time film workflows with tangible results: a demo LED stage and partnerships with Lux Machina and Quixel lead to over 100 LED… | ||
| Studio Executive Panel | NOAH KADNER | 01h 00m |
Executives from Amazon, Disney/Lucasfilm, Netflix, Paramount and Universal describe concrete changes: using Unreal and LED volume stages (example: The… | ||
| Bringing Unreal Creatures to the Film Industry | Aaron Sims | 22m |
Studio adopts Unreal Engine with an Epic MegaGrant to build feature-ready creatures and previs for the film Dive, showing trailers and R&D that require no… | ||
| Against All Odds: From Start-up to Showtime in One Year | Max Rocchetti | 11m |
Builds Italy's first LED soundstage and delivers a Warner Bros. sequence on schedule by choosing LED panels, camera lens packages and filters after lab tests… | ||
| Production Design on The Mandalorian: Season 1 | Andrew Jones | 17m |
A 75-foot diameter LED volume with a 7 m ceiling runs Unreal Engine content tracked to camera, aiming for in-camera final pixels rather than blue-screen… | ||
| Integrating Unreal Virtual Production Into the Highest-Quality Character Animation Pipeline | COLIN BRADY | 20m |
AMGI claims it produces feature-quality character animation in a fraction of traditional time by combining motion-capture puppeteering, keyframe cleanup in… | ||
| Fireside Chat | Robert Zemeckis, Kevin Baillie | 32m |
A film veteran describes moving from Polar Express/Beowulf/Christmas Carol into mixing live action and mocap for Flight, The Walk, Allied and Welcome to… | ||
| Special Presentation | Keith Miller | 10m |
Weta Digital builds a short inside Unreal Engine 4.26 using the new Hair & Fur Rendering and Simulation and Control Rig plus Animation in Sequencer and Movie… | ||
| 4.26 Presentation | Sebastien Miglio | 10m |
Unreal Engine 4.26 targets in‑camera VFX at scale with concrete fixes: nDisplay now supports multi-GPU nDisplay to render 4K LED volumes over 20 m with far… | ||
| Thank You & Closing | Miles Perkins | 03m |
Unreal Engine 4.26 ships early December and the demos shown are included, with new features aimed at real-time virtual production and remote collaboration. A… | ||
| Sizzle | 02m | |
Early adoption of in-camera VFX in the Southeast uses LED volumes and real-time game-engine backgrounds to digitize sets and project full worlds on stage… | ||
| Full Length Sizzle | 07m | |
Incredible projects, cutting-edge innovations, and industry trailblazers...Unreal Build: Virtual Production 2020 showcased the next-generation of tools and… | ||
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