Aaron Sims
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| title | conference | date |
|---|---|---|
| Bringing Unreal Creatures to the Film Industry | Unreal Build: Virtual Production 2020 | 2020-11-10 |
Studio adopts Unreal Engine with an Epic MegaGrant to build feature-ready creatures and previs for the film Dive, showing trailers and R&D that require no… | ||
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