Tactile Animation by Direct Manipulation of Grid Displays
summary
A tactile animation object lets designers drag phantom sensations across grids; a prototype editor Mango shows them on a timeline and renders to a voice‑coil pad in real time. A new interpolation pipeline uses barycentric interpolation across triangles with logarithmic scaling (chosen from an 18‑participant model study). A six‑participant design study (four professional animators) completes three tasks in ~8 minutes, strongly preferring animation objects over per‑actuator vector control and asking for copy/paste.
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chapters (8)
- 0:00Intro
- 5:30Prototype
- 9:03Evaluation
- 10:14Discussion
- 13:23Applications
- 14:59Future work
- 15:41Questions
- 18:34Conclusion
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