Regional Scrum Gathering Tokyo 2024
2024-01-10..2024-01-12
-- online --
[Regional Scrum Gathering Tokyo 2024, Regional Scrum Gathering Tokyo 2026]
| title | author | length |
|---|---|---|
| Connect. Spread. The Journey Begins. / A Meet-Up to Make Friends and Enjoy RSGT to the Fullest | Akira Ohno, Shinya Ogasawara | 55m |
A Day0 workshop demonstrates how to turn conference nerves into networks by using Discord voice channels and on-site meetups, splitting attendees into 5–7… | ||
| Dynamic Reteaming, The Art and Wisdom of Changing Teams | Heidi Helfand | 01h 37m |
Covers a concrete framework called Dynamic Reteaming with five repeating patterns and hands‑on tactics: five patterns: one-by-one, grow-and-split, merging… | ||
| New Product Development Driven by Choosing Bad Practices and Failing Forward | Yoshihiro Yunomae, Mitsuyuki Shiiba | 46m |
A four-person fully remote team built a pharmacy SaaS MVP (April–October) using no estimates and by starting implementation early rather than waiting for full… | ||
| Encounters and Solutions While Facing Outcomes | Yoh Nakamura | 19m |
Defines outcome as real changes in users’ world (not just features or revenue) and diagnoses three problems: teams prioritize outputs, outcomes are slow/hard… | ||
| Learnings and Initiatives for Continuously Developing Stock Exchange Services Agilely | Risa Tokita | 21m |
An agile team builds and operates CONNEQTOR, an electronic RFQ platform for the Tokyo Stock Exchange handling about ¥2000億 monthly for institutional investors… | ||
| How to Scale a Good Team into a Good Organization While Keeping a Good Atmosphere | Takao Oyobe | 45m |
A concrete playbook for scaling a high‑performing team into a larger organization while preserving its culture: replace rigid weekly meetings with a regular… | ||
| Joe Tells of the Shocking Development Speed at Tesla | Joe Justice | 49m |
Describes Tesla and SpaceX organizing products into independent modules run like separate business units, with factory robots providing real‑time KPIs and… | ||
| Management Theory for Engineering Organizations — Can Emotional Development and Revenue Numbers Coexist? — Shigeru Urushibara | SHIGERU URUSHIBARA | 45m |
Discusses engineering management based on Ericsson’s 10,000‑hour idea and studies on motivation: prioritize intrinsic motivation, deliberate practice, growth… | ||
| How to Win and Start Contract Development Projects That Leverage Agile Values | Arata Fujimura | 48m |
Explains how to win and start contract software projects that actually deliver Agile value by requiring a one-month assessment phase, insisting the client… | ||
| Scaling Scrum in Fully Remote Work — Challenges from 3 People to 30 People and 6 Teams over Three Years and Applying Scrum@Scale and LeSS Practices | Kenji Morita | 21m |
A practical case study of scaling a fully remote Scrum organization from 3 to 30 people over three years while delivering a browser GPU materials simulator… | ||
| 600 Days of LeSS: A Practice Chronicle | Naohiko Kawaguchi | 21m |
A LeSS (Large‑Scale Scrum) case study describing 600 days of scaling from 1 to 5 teams with only 2 Scrum Masters, while Area Product Owner count grew to about… | ||
| Hypothesis → Experiment → Verify → Learn... Learning and Practicing Mobius Outcome Delivery to Move Product Development Forward | Toshiya Tanaka | 45m |
A Notion-based Mobius Outcome Delivery template is used to link themes, hypotheses, experiments and learnings, automating status updates so outcomes form… | ||
| Velocity Deep Dive | Ryutaro YOSHIBA (Ryuzee) | 48m |
Velocity is explained as a measure of output, not customer value, and six anti-patterns are named: treating velocity as a productivity KPI, setting and… | ||
| Agile Elements Seen in Prius Development and Modern Practices: Sequel | Shinichi takeuchi, Keishi Nanno | 47m |
The talk compares early Prius development practices—using simulation, in-house test rigs and rapid iteration to meet tight deadlines—with a modern agile pilot… | ||
| The Kanban Practices – One Ring to Rule them All | Alex Sloley | 53m |
Argues that of the six Kanban practices the decisive one is Improve and evolve — continual, small changes that keep teams alive — supported by six principles… | ||
| Changing Teams with Music: A Retrospective on a Year of Adding... | Tomohiro Nakajima | 22m |
A team creates a catchy Fun Done Learn song in a week and uses a children's-program melody and parodies to turn a retrospective into an earworm; the song… | ||
| Hybrid Conferences made by Small Teams | Yasunobu Kawaguchi | 24m |
Small teams run a year round hybrid conference using cheap kit and repeatable processes rather than hired crews, streaming live with iPads and Center Stage… | ||
| Lack of curiosity: The silent killer of agile | Sally Sloley | 32m |
Claim: curiosity decline is the "silent killer" of agility because teams stop questioning and become feature factories — boards stay unchanged after six months… | ||
| Learning from Mistakes | Zuzi Sochova | 45m |
Chronicle of repeated experiments: implements Scrum into Telco and automotive contexts, endures a year-long struggle before teams reach 50% improvement… | ||
| When Rotating Teams as a Tactic to Shorten Lead Time Turned Out to Be LeSS Mob Programming | Saiko Nakai, Akinori Nitta | 46m |
A LeSS product group rotated developers each sprint so most people join one rotating “focus team” while keeping fixed ops and PBI teams, and added events like… | ||
| The All-Correct Quiz for You — How to Draw Out Someone’s Values — What Is Scrum? | Masahiro Taguchi, Hiroshi Matsuo | 19m |
A simple exercise for Scrum workshops that reveals participants’ values by pairing people, asking “What is Scrum to you?”, nodding while they speak, loudly… | ||
| Learning from Buddha: A Mindset for Promoting Agile with Care for Life | Chimo Kamitokusari | 19m |
Relates Buddha’s analysis of suffering to humane Agile change by modeling people with the five aggregates (senses, feeling, perception, formations… | ||
| Yakiniku Retrospective Is Born! Unleash Playfulness to Boost Team Learning | Satoshi Harada | 45m |
A playful retrospective format inspired by an A-CSM exercise turns a sprint into a large yakiniku (grilled-meat) image and has participants write sprint events… | ||
| Security Practices Useful in Agile Development | aki matsuno | 44m |
Provides a practical checklist to integrate security into agile workflows: map threats during planning, and embed SAST/SCA/DAST/IAST into CI/CD pipelines… | ||
| An Evening Talking About Nishiyasu Haruo [Night Session] | Jumpei Ito, Kaori Tokiwa, Takefumi Iseki, Yuya Kazama | 01h 10m |
An informal memorial gathering combines Zoom for hybrid attendance with a shared Miro board and Discord for online breakout groups, involving about 10 people… | ||
| Let's Make Agile Karuta! - A Rocket-Start to Double the Excitement as First-Timers Meet! - | izumi ito, Kenta Sasa, Tomonari Nakamura | 21m |
Participants pair up to create hand-drawn Agile karuta cards: one person writes a reading card with an Agile term (e.g., daily scrum, user story, test code… | ||
| Duel Start! Get Agile Knowledge with an Isekai Agile Card Game! | Yuma Murase | 21m |
A tabletop card game maps Scrum roles (Product Owner, Scrum Master, Developer) and practices onto a 5-card poker mechanic so players form “Agile hands” that… | ||
| How We Ran the 'Purpose Matters' Campaign to Help Teams Deliver Intended Outcomes | Seiji Nishiguchi | 17m |
A growth team that was missing its outcomes ran a “Purpose Matters” campaign to make people state the why for backlog items and Scrum events. They created a… | ||
| The Evolving PO of Lisse: Learning from the Past, Creating the Future | Ryuta Yoriai | 21m |
Lisse, a legal‑tech startup, builds a contract‑review AI cloud called Recheck (web service + Word add‑in) plus a legal translation tool and file manager. As… | ||
| I Went to Agile 2023 | Ken Matsumoto | 19m |
Report covers Agile 2023, a large conference of about 21,500 attendees held in a Florida resort dome where outside temperatures exceeded 40°C while halls… | ||
| Is the Scrum Master a Coach? Mentor? Facilitator? Exploring Eight Choices | Gregory Fontaine | 24m |
Compares eight specific Scrum Master stances — teacher, mentor, coach, facilitator, intervene decisively, do nothing intentionally, signal goals, and champion… | ||
| Solving The Value Equation | Michael Feathers | 01h 26m |
Argues that software value depends on reducing distance to realized value — social, structural and temporal gaps — and that measuring output (anecdote… | ||
| 'Product Managers Are Ruining Product Management!?' Streamlining Chaotic Product Development Turned Us into a Stuffy Bureaucracy — How We Overcame Corporate Sickness to Build a Youthful Team | Mori Yuya | 50m |
Describes how measures like defined roles, SOPs, mass hiring, and playbook onboarding can massively increase task throughput while slowing idea lead time and… | ||
| Scaling Scrum Masters at a Long-Standing Pharmaceutical Company Founded in 1897 | Hidekazu Sugawara | 22m |
A long-established pharmaceutical company founded in 1897 is expanding Scrum Master capacity for its office workforce after a 2019 partnership with a European… | ||
| Intense Recording: Ten Months of Development Close-Up — The Case of the Vanished Sprint Goal | Takeshi Morinibu, Ryota Satou | 22m |
A ten-month case study following fortnightly Scrum sprints shows how 20+ sprint goals evolved from task-level items (e.g., “send an email”) into inspectable… | ||
| Scrum and Deadlines: What Holds a Team Together as It Breaks | Ikuo Odanaka | 46m |
Discusses handling fixed deadlines in Scrum by using Why-first transparency and an explicit inspect-and-adapt question: “can we meet this deadline?” Uses a… | ||
| When to Abandon a Product | Harada Kiro | 42m |
Presents evidence (citing MIT) that roughly 95% of new products fail, mainly due to no market demand and running out of cash, and recommends concrete product… | ||
| A Theory of Scrum Team Effectiveness — The Science Behind the 'Zombie Scrum Survival Guide' | Takeo Imai (Bonotake) | 53m |
Presents a seven-year empirical theory of what makes Scrum teams effective, identifying five predictive factors: responsiveness, stakeholder concern… | ||
| What Should QA Engineers Do in Scrum? | Masaya Hayashi | 22m |
SODA describes scaling from ~1M to ~5M MAU with request spikes to 10–20k rps, a growing codebase and engineering org, and 60–90 deploys/month, then forming a… | ||
| Whose Scrum Is It? — Scrum Development That Includes All Stakeholders, Not Just the Development Team | Takashi Uesugi | 23m |
Argues that Scrum is deliberately incomplete and fills the gap by adding a regular stakeholder ritual: a timeboxed post-daily meeting called an "お便りコーナー" held… | ||
| Maximizing Outcome: Approaching Product Development with Both Shift-Left and Shift-Right Practices | Yuya Kazama | 47m |
The talk describes applying both shift-left and shift-right testing to a retail picking workflow: using Three Amigos to add refinement-level acceptance… | ||
| The Challenge of Making Scrum Mastery a Profession — Growing Healthy Teams and Flooding the Organization with Teamwork | Yusuke Amano | 56m |
Cybozu reorganized in May 2022 to make Scrum Master a formal profession with a dedicated manager, defined salary ranges, four competency levels, and regular… | ||
| Software Teaming (Mob Programming) and the Power of Flow. | Woody Zuill | 01h 05m |
Claims that five people at one computer produce 10× throughput and only 3 production bugs in 3.5 years come with concrete practices: one person drives at the… | ||
| Bringing Open-Source Brilliance to Scrum Teams: A Guide to Enhanced Collaboration | Yuki Hattori | 44m |
Claim: applying open‑source practices inside companies (innerSource) raises transparency, developer experience and cross‑team reuse, backed by GitHub/GitLab… | ||
| Introducing Agility through Improvisation Games | Ruben Canlas Jr. | 54m |
Improvisation games are used as concrete exercises to build agility: a failure bow ritual to normalize mistakes, a one‑minute object naming and unnaming… | ||
| A True Story of Agile Coaching in Ukrainian Armed Forces | Dmytro Yarmak | 01h 14m |
A former consultant joins the Ukrainian Armed Forces, leads a 150-person company, and converts business practices into wartime operations: applies the Cynefin… | ||
| Living Process — A Framework for Autonomous Collaboration and Growth of Business, Teams, and Organizations | kyon _mm, Gota Miyazaki | 45m |
A new Living Process framework combines Lean Startup, Design Thinking, ROI/KGI and Evidence‑Based Management to turn retrospectives into a single canvas that… | ||
| The Timeless Value of Design Patterns Across 30 Years — What Modern Scrum Developers Relearned from the GoF Patterns | Yusuke Uchida | 21m |
The talk explains how spending half of a CSD course on the GoF design patterns (e.g., Template vs Strategy, Decorator vs Chain of Responsibility) helps modern… | ||
| 'Nothing's Wrong' Is an Opportunity to Change How You See Things | Yutaka Kamei | 18m |
When team members answer “no impediments,” it often means they don’t notice or report problems. Using scope-adjusted questions (for example, asking… | ||
| More Great ScrumMaster — How System Coaching Wisdom Advances the ScrumMaster Way | Kazuhide Inano (Jhonny) | 44m |
Presents Organization & Relationship Systems Coaching (ORSC) as a practical method for ScrumMasters to address adaptive problems across teams, departments and… | ||
| Let's Gather and Create a Retrospective Catalog! — Collecting Recommended Techniques and Experiences Together! | Kazuki Mori, Akira Ohno, Kenji Takeuchi | 23m |
A collaboratively editable Retrospective Catalog was rebuilt on a Miro board to host 80+ retrospective methods (migrated from a static PDF/slide deck), letting… | ||
| J.K. Came to KAG — A Story About a Company Where the CEO Is a PokéG⚪︎ Lv50 | Junki Kosaka, kogure keiichi | 19m |
KDDI Agile Development Center runs as an agile-first company where all staff hold agile certification, currently spanning about seven offices and 80–100 people… | ||
| Yes — Let's Aim for Exploratory, Adaptive Teams and Organizations! | Toshihiro Ichitani | 17m |
Teams often face an “exploration deficit” where product work keeps optimizing past successes until technical and knowledge debt create a crisis. Recommends… | ||
| Working with Others and Delivering as a Team — Bridges Seen Through Human Relationships | Naohito Sasao, Atsushi Taneoka, shogo kubota, yumi kanehira | 20m |
Explains that many team failures are adaptive (people/relationship) problems rather than technical bugs and presents concrete fixes. Covers reviving a… | ||
| Scaling a Scrum Team: Three-Month Retrospective and Challenges of Introducing LeSS | Genki Sano | 20m |
Kaonavi merged two feature teams using LeSS to scale their Scrum setup; they report PO capacity became a bottleneck so they created unit-PO roles tracked in… | ||
| Two Examples of Scrum Master Initiatives Supporting the Whole Team in Large-Scale Scrum | Takuto Toshinari | 19m |
kintone’s new-feature group of 60+ people in six teams ran two experiments to improve large-scale Scrum: a semiannual onsite using constellation… | ||
| Start by Being Honest | pauli agile | 21m |
The talk argues that starting with honesty prevents small deceptions from becoming systemic problems, and presents two experiments: a die-roll study where… | ||
| Building High-Productivity Teams Focused on Outcomes: Team Design and Collaboration Case Studies | Yushiro Matsutani | 20m |
A company reorganized from LeSS into independent feature teams and created a DevEx team and an SRE team to remove engineering bottlenecks and accelerate… | ||
| Revealing Mechanisms to Create Resilient Teams and the Organizational Culture That Supports Them | Naoki Kitagawa | 20m |
IIJ Nagoya Tech Section 4 describes running agile for 4.5 years as a vendor to make teams resilient to business, technology, and people changes by creating… | ||
| Meta-Skill Experience Workshop: Wisdom to Further Activate Your Skills | Toshiharu Akimoto, YUI HARAGUCHI | 01h 42m |
Workshop demonstrates that meta-skills can be trained using Organization & Relationship Systems Coaching (ORSC) and simple embodied rituals to amplify existing… | ||
| Quality and Attractive Quality Creation Learning from the Kano Model | Noriaki Kano | 01h 35m |
Defines five feature classes (Must‑be, One‑dimensional, Attractive, Indifferent, Reverse) and shows how a Kano questionnaire plus lifecycle mapping and on‑site… | ||
| nothing matches | ||