Narrative focused video games development with Ren Py
summary
Built with Python on the Ren'Py engine, the indie project "A Summer with the Shiba Inu" is a solo-developed narrative visual novel that shipped on Windows, Linux, macOS and consoles (Nintendo Switch, Xbox One, PS4) and sells fairly well; Ren'Py uses a human-friendly script lexer plus standard Python so the game implements choice timers, randomised dialogue and branching endings with plain time/random code, custom Python classes for transitions and effects, and supports complex state tracking as seen in games like Long Live the Queen and Doki Doki. open-source and royalty-free Python classes for transitions
AI-written summary · about
chapters (32)
- 0:00Introduction
- 0:23About me
- 1:30Game project
- 2:45Overview
- 3:29Platforms
- 4:04Consoles
- 4:26Triple A Studios
- 5:54Indie Studios
- 6:48PUBG
- 7:26Other roles
- 9:11Open source tools
- 10:08Game types
- 11:18Nunary Games
- 12:11Recent Persona 5
- 12:26Danganronpa
- 12:40Triple A
- 13:04Cookies
- 13:23I cant do that
- 13:38I discovered Rempah
- 15:43Python
- 17:39Doki Literature Club
- 18:23Visual Classes
- 19:06Animations
- 19:32Long Live the Queen
- 20:20Evaluating games
- 21:26Menu classes
- 23:29Format String
- 24:59Remakes
- 26:22GitHub Ren Py
- 26:37Other Games
- 27:02Thanks
- 27:21Questions
related talks
01h 17mWorkshop 2: Making a visual novel with Ren'Py
28mMy big gay adventure. Making, releasing and selling an indie game made in python.
59mPragmatic & Subversive vs Full Immersion
42mPanel - The Many Faces of Game Development
08mDiverse Perspectives: An Inclusive Serious Game for (International) Students
58mWriting & Narrative Design: A Relationship
56mThe Process of Creating an Experimental Commercial Indie Game
28mPress Play with PyGame
