Clear Vision: From hospital bed to hit game
summary
Begins from a hospital bed origin where recovery time leads to self-taught programming, animation and Flash development, producing the Clear Vision series (first released 2007) that racks up over 1 million plays on Flash and 35 million downloads on mobile; builds stick‑figure narrative shooters with dark humor, iterates to Clear Vision 3 and a beta synchronous multiplayer called Clear Vision Online combining base‑building, recruitable specialist cards, weapon‑part customization, swipe matchmaking and loot boxes — a commercially successful pipeline proven by downloads and ongoing live beta.
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chapters (8)
- 0:00Introduction and background
- 1:48Football dreams and hospital stay
- 3:17Turning to game development
- 5:25From hospital to office
- 6:05Clear Vision Online gameplay
- 8:33Gameplay demo and features
- 9:16Inspiration and closing remarks
- 9:50Q&A session
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