~/talk

A Glimpse into the Indie Game Market in China

name:BRANDY WU
links:none on file
slides:none on file

XD Network reports licensing more than 30 indie titles and publishing across mobile, PC and console, with one catalog game hitting over 1 million copies and >500k TapTap downloads. TapTap claims ~60 million users, ~3 million daily active and ~16.2 million monthly active. Steam weekly traffic from China recently exceeds US traffic. China requires ISBN/GAPP for console/mobile stores, there is no Google Play, and TapTap is the primary pay to download platform with ~0–5% platform fees versus App Store 30%.

AI-written summary · about

  1. 0:00Introduction
  2. 1:22The Indie Timeline
  3. 2:50Platforms in China
  4. 5:44Steam in China
  5. 6:34Mobile in China
  6. 6:48Android in China
  7. 7:12Tap Tap
  8. 8:21Tap Tap vs Other Android Stores
  9. 9:11Tap Tap Sales
  10. 10:21Console Sales
  11. 11:13Indie Developers
  12. 11:25Self Publish
  13. 12:08Game Media
  14. 13:16Streaming Platforms
  15. 15:18Social Network
  16. 16:04Weibo
  17. 17:44Conclusion
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