A Glimpse into the Indie Game Market in China
summary
XD Network reports licensing more than 30 indie titles and publishing across mobile, PC and console, with one catalog game hitting over 1 million copies and >500k TapTap downloads. TapTap claims ~60 million users, ~3 million daily active and ~16.2 million monthly active. Steam weekly traffic from China recently exceeds US traffic. China requires ISBN/GAPP for console/mobile stores, there is no Google Play, and TapTap is the primary pay to download platform with ~0–5% platform fees versus App Store 30%.
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chapters (17)
- 0:00Introduction
- 1:22The Indie Timeline
- 2:50Platforms in China
- 5:44Steam in China
- 6:34Mobile in China
- 6:48Android in China
- 7:12Tap Tap
- 8:21Tap Tap vs Other Android Stores
- 9:11Tap Tap Sales
- 10:21Console Sales
- 11:13Indie Developers
- 11:25Self Publish
- 12:08Game Media
- 13:16Streaming Platforms
- 15:18Social Network
- 16:04Weibo
- 17:44Conclusion
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