~/talk

Living games: Jagex, RuneScape and the evolution of live games

links:none on file
slides:none on file

Claims that live games evolve into “living games” with five operational principles: evergreen design, player polls (a 75% approval threshold for Old School Runescape updates), meaningful social features. Cites concrete results: Green Fest draws thousands, eSports peaks of ~100,000 simultaneous viewers, average player lifetime >7 years, Jagex acquisition in 2016, and plans to launch RuneScape and Old School Runescape with full PC–mobile cross‑play. Techniques: sharing design docs, regular events, creator tools, and community-driven content.

AI-written summary · about

  1. 0:00Introduction
  2. 2:15The Third Age
  3. 3:13The Rise of Live Games
  4. 5:16More players are putting down roots
  5. 5:55RPG influences are ubiquitous
  6. 7:00Evergreen design
  7. 8:45Empowering players
  8. 10:16Ensuring the game feels alive
  9. 10:53Free social features
  10. 11:45Providing experiences
  11. 13:13Cosplay
  12. 13:44Community
~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.