Spatial UX & Spatial AI [Keynote]
summary
Claim: Spatial AI shifts intent from screens into rooms by combining multimodal models, vision, sensors and actuators. Prototypes use openai API hooked to vision models, Mapbox and function-calling via a web app called funkify, plus webcams, projectors, RFID readers and door locks. A gallery RFID cigar-box installation increases face-to-face interaction, a movie-player prototype pauses when a viewer leaves, and student projects produce surprising, working spatial behaviors rather than abstract examples.
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chapters (13)
- 0:00Spatial AI and UX intro
- 3:56GUI to natural interfaces
- 7:11Multimodal AI interactions
- 16:12Programmable space history
- 19:44Natural language for creatives
- 23:15Sensing physical environments
- 25:30Spatial computing beyond screens
- 28:45Collective physical interactions
- 31:40Place over interface
- 35:33AI for location to place
- 38:22Student spatial experiments
- 40:52Interactive physical spaces medium
- 41:34Closing and call to action
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