How Eyetracking can be Beginning of the End of Privacy
summary
Claims: eye tracking enables foveated rendering that cuts GPU load by ~50%, hardware exists today in Magic Leap dev kits, Vive Pro Eye and prototypes like Half‑Dome, and companies such as Google and Apple acquire eye‑tech firms. Uses: auto IPD, simulated depth‑of‑field, continuous authentication, gaze UX and analytics (example: photogrammetry heatmaps showing fixation on eyes and genitals). Risks: biometric traces reidentify people and breach irrevocably. Practical rules: publish principles, process gaze locally not in cloud, and avoid storing unnecessary gaze data.
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chapters (12)
- 0:00Start
- 0:43OVERVIEW
- 1:52WHO AM I? - AZAD BALABANIAN
- 3:15RESEARCH VR PODCAST
- 4:46WHY IS IT IMPORTANT?
- 6:52TECHNICAL REASONS
- 15:48DESIGN/INTERACTION REASONS
- 20:37IT'S HAPPENING!
- 23:59SURVEILLANCE CAPITALISM
- 30:08SATELLITE IMAGERY, STREET VIEW
- 30:28ENCRYPTED COMMS
- 30:42WHAT DO WE DO ABOUT IT?
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