Robi - a programming game for kids
summary
A hobby project becomes part of Gyldendal’s School Studio and records 600,000+ started levels; the delivered product is a 2D isometric robot puzzle where players pick up trash by programming limited memory robots, forcing use of loops and conditions. Implementation uses TypeScript + React + Redux with CSS skew for isometric visuals, a tick loop via setTimeout and reducers, and a custom Rubyscript language with both visual and text modes. It hits high classroom adoption and wins recognition while accessibility tweaks reveal tradeoffs.
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