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Learning In The Presence Of Strategic Agents: Dynamics, Equilibria, And Convergence

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Shows that gradient play in nonconvex general-sum continuous games often fails: many Nash equilibria are locally unstable so basins of attraction are measure zero, while zero-sum games are generically stable and discretization fixes like optimism or proximal point restore convergence. Policy-gradient on linear-quadratic games produces persistent cycles rather than equilibria, observed in up to one in four randomly sampled general-sum cases. For strategic classification, when agents are no-regret learners the learner’s relative update speed selects different Stackelberg equilibria, so learning rate changes the outcome rather than just speed.

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  1. 0:00Introduction
  2. 0:42Surge Clubs
  3. 1:42Overview
  4. 3:51Convergence
  5. 4:41Multiagent reinforcement learning
  6. 5:08Linear quadratic games
  7. 7:10Convergence guarantees
  8. 8:12Strategic classification
  9. 8:33Strategic classification setup
  10. 9:00What happens if this is repeated
  11. 9:38Decision Makers
  12. 10:32Takeaway
  13. 11:04Questions
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