~/talk

Creating a SnowGlobe in visionOS: From Idea to Reality Composer Pro

Talkat iOS Conf SG 2025 · 2025-01-15..01-17· [webxr]
slides:none on file

A complete visionOS snow globe is built as a USD scene using Reality Composer Pro with basic 3D via extrusion and box modeling, plus particle presets, lights and spatial audio; the final app needs about 30 lines of code to hook timelines and behaviors to SwiftUI and to add the required tap gesture. Key gotchas: enable particles in local space or snow moves with the globe, adjust audio rolloff (up to 5), and use notification-triggered timelines to bridge composer actions and app code — the prototype runs as intended.

AI-written summary · about

  1. 0:00SnowGlobe project intro
  2. 0:443D snow globe modeling basics
  3. 5:05Extrusion and box modeling
  4. 11:18Reality Composer Pro setup
  5. 13:09Particle effects and space
  6. 14:13Lighting for realistic scenes
  7. 15:40Spatial and ambient sound
  8. 18:33Button interactions and timelines
  9. 21:03Custom notifications in RealityKit
  10. 23:35Minimal SwiftUI for RealityView
  11. 25:00Summary
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