~/talk

Shrinking Fish: A Functional Programmer looks at SwiftUI

Talkat iOS Conf SG 2025 · 2025-01-15..01-17· [functional-programming]
slides:none on file

Reimplements Henderson’s 1982 functional geometry inside SwiftUI, treating shapes as point -> Bool functions, combining them with custom combinators like beside/above and packing those into a result-builder style API. Uses Metal shader rasterization to color pixels from those predicates, supports rotate/flip/ratio-scaled beside operations, quartet/cycle/nonet tilings and algebraic rotation rules. Produces working Square Limit–style fish tilings in SwiftUI; the implementation runs and renders the nested shrinking fish.

AI-written summary · about

  1. 0:00Functional programming in iOS
  2. 3:04Understanding SwiftUI circles
  3. 5:23Functional shapes in Swift
  4. 7:11Combining and rendering shapes
  5. 11:27Functional geometry origins
  6. 14:14Implementing the picture language
  7. 16:48SwiftUI combinators
  8. 19:45Advanced composition rules
  9. 23:38Scaling and rotating views
  10. 25:16Creating the Escher fish
  11. 29:18The final square limit
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