~/talk

Functional Geometry in Swift & SwiftUI

Talkat Functional Conf 2025 · 2025-01-24..01-25· [swift, functional-programming]
slides:none on file

Implements Henderson’s 1982/2002 picture language almost letter‑for‑letter in Swift and SwiftUI, using SwiftUI container views and a result builder to express combinators like beside and above, plus a special rotate45 that breaks the frame. Builds F, fish, quartet, cycle and the iterative corner/side replacement that converges toward Henderson’s square limit. Offers two rendering paths: SwiftUI views for composition and a Metal shader for per‑pixel fills on the GPU. The demo runs and reproduces Henderson’s fish tilings and symmetries.

AI-written summary · about

  1. 0:00Introduction
  2. 2:12Why iOS developers need functional programming
  3. 7:57SwiftUI as FP tool
  4. 15:47Functional geometry intro
  5. 20:09Painter abstraction in SwiftUI
  6. 22:42Basic transformations
  7. 26:18Refining combinators
  8. 28:07Building fish shape
  9. 31:26Escher Square Limit
  10. 33:13Summary
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