~/talk

Current State of Crowdfunding and How to Build A Community

Talkat IndieGameBusiness Sessions September 2025 · 2025-09-17..09-18
links:none on file
slides:none on file

Kickstarter reports 43,500 successful games and $2.6B pledged overall, with 2024 as the biggest year for successes (500+ funded games, ~$26M) and 2025 year-to-date showing 1,323 launches, 313 successes, ~$17.5M and ~275,000 backers. Campaign mechanics include pre-launch pages (up to a year), pledge managers, late pledges and in-house performance marketing; creators should plan fulfillment, avoid unknown physical manufacturing costs, target 20% of followers convert immediately and design rewards around $100 tier generates most revenue.

AI-written summary · about

  1. 0:00Crowdfunding and Kickstarter intro
  2. 1:28Speaker and Kickstarter overview
  3. 3:13Kickstarter funding model
  4. 5:19Kickstarter stats and games data
  5. 7:05Notable game campaigns
  6. 9:13Standout campaigns and rewards
  7. 13:47Building community for success
  8. 16:15Community engagement and Discord
  9. 16:58Campaign basics and platform
  10. 19:24Pre-launch pages and timeline
  11. 20:27Fulfillment and storytelling
  12. 21:52Designing campaign page
  13. 25:07Effective campaign video
  14. 26:12Reward tiers and incentives
  15. 27:20Audience outreach strategies
  16. 28:03Pre-launch communities and emails
  17. 29:07Engaging Kickstarter and press
  18. 30:31Paid media and advertising
  19. 30:52Campaign updates and communication
  20. 44:01Crowdfunding trends over time
  21. 51:08Backer expectations and transparency
  22. 53:17Successful game types and trends
  23. 54:21Crowdfunding supplement to funding
  24. 56:05Lessons for new developers
  25. 57:09Steam NextFest integration
  26. 59:40Q&A
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