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IEEE CoG 2019 - Industry Day - David Silver (DeepMind)

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Combines reinforcement learning and deep neural nets to solve games end-to-end: DQN learns Atari from pixels and reaches roughly human level across 57 games; a Go system using policy and value networks plus Monte Carlo tree search defeats Lee Sedol 4–1; AlphaZero learns from self-play (8 hours to beat the original, 40 days to 100–0) and later beats Stockfish in a 1,000‑game match (155 wins to 6); AlphaStar uses attention/LSTM and a league of agents to beat pro StarCraft players 5–0 under chosen conditions.

AI-written summary · about

  1. 0:00Introduction to RL and AI
  2. 1:39The power of reinforcement
  3. 5:05Atari and game benchmarks
  4. 11:26Alphago and the game of Go
  5. 24:59AlphaZero and general play
  6. 36:15Starcraft and AlphaStar
  7. 55:43Real world applications
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