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IEEE CoG 2019 - Industry Day - Christoffer Holmgård (modl.ai)

slides:none on file

Model AI claims it converts research into deployable tools: it builds Monte Carlo Tree Search agents adapted with learned heuristics to simulate player styles, plus player archetype classification, anomaly detection, personalization and PCG. A 150‑person mobile studio gets a working test harness after an 8‑week integration that runs headless to generate balance stats and replace tedious 1v1 manual playtests. Methods come straight from papers, the system generalizes across similar PvP games, and ongoing maintenance remains part of the engagement.

AI-written summary · about

  1. 0:00Introduction
  2. 1:38The pursuit gap
  3. 9:07The gap of wasted ideas
  4. 12:10The triangle pyramid
  5. 14:48AI personas
  6. 15:55Player archetypes
  7. 16:40Game delivery
  8. 18:08Game design
  9. 19:13Challenges
  10. 21:01Benefits
  11. 21:47Major challenges
  12. 23:09Roadmap
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