Aquarium and Chrono: how to make the designer stop bothering the developer
summary
Presentation describes Krono, a 3D website engine developed at Art. Lebedev Studio, and how it was built during the work on the band Aquarium’s website. It covers the engine’s use with JavaScript and animations for 3D sites and discusses practical implementation details from that project.
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chapters (24)
- 0:00Introduction
- 1:04Aquarium group
- 2:33Aquarium site overview
- 5:563D entrance scan
- 9:14Site creation features
- 11:22Developer takeaways
- 12:43Designer tools
- 13:54Experiments prototypes
- 14:373D post-effects
- 18:53Random function impact
- 20:52Random problems effects
- 21:40Optimization importance
- 23:49Safari memory limits
- 26:31Compressed textures
- 27:15Optimization summary
- 27:35Development cost
- 27:58Chrono
- 29:53Chrono extension
- 30:35Q&A
- 35:49Q&A
- 41:52Q&A
- 43:59Q&A
- 45:04Project infrastructure
- 46:11Conclusion
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