A Pinch of SVG, a Note of 3D* and Maps
summary
An engineering team building a PSIM security system describes developing a real-time map module for large transport/industrial sites. Coverage includes building a local tile server and tile conversion, techniques for viewing large SVG floor plans, creating glTF 3D models and the approach used to make them, and rendering plus interaction with those models on the map using Three.js.
AI-written summary · about
chapters (9)
- 0:00Introduction
- 3:57Nest security system
- 7:08Map and 3D requirements
- 15:48PDF to SVG floor plans
- 19:243D models with Mapbox & Three.js
- 23:58Autodesk to Three.js conversion
- 28:14Marker issues and fixes
- 31:54Summary
- 33:00Q&A
related talks
33mLighting Talks
24mMaps, Data, and Charts - Bound for Great Things!
29mCreating 3D web maps with Cesium
02h 02mInteractive 3D Web Mapping
05mMVT Tiles and Autonomous Driving, and other non-UI usage
30mA front-end dev epic journey into geography
31mLessons Learnt Visualising Real-World Cities in 3D
46mDev Stories: Show & Tell
