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Innovation in a CMMI 5 Company - The Story

Talkat GOTO Aarhus 2013 · 2013-09-30..10-02· [engineering-leadership]
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slides:none on file

A 450‑person CMMI‑5 company runs company‑wide innovation days to probe uncertain markets: the first event uses three tracks (idea owners, volunteers, internal tools), the second reduces to two after pre‑ideation fails; vice presidents supply five challenges. Teams must produce a sales pitch and a business model canvas; facilitation with trained facilitators (and Gamestorming techniques) proves mandatory. One product emerges, culture and workshop skill improve, and sessions repeat every 4–6 months.

AI-written summary · about

  1. 0:00Introduction
  2. 0:26The story
  3. 1:25Creativity vs. Innovation
  4. 5:36Contingent world and CMMI
  5. 7:341-Day 1
  6. 11:47Ideation phase
  7. 13:56The business model canvas
  8. 15:54Approaches to innovation
  9. 18:00Facilitation
  10. 20:041-Day 2
  11. 25:07Product Value chain
  12. 26:47Hierarchy of abstractions
  13. 28:16Problem orientated innovation
  14. 31:41Customer involvement
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