~/talk

From Mod to Metacritic Hit: 10 Lessons I Learned Making The Forgotten City

Talkat GCAP 2021 · 2021-10-04..10-06· [game-development, career-development]
links:none on file
slides:none on file

The Forgotten City moves from a 3.7 million‑download mod to a standalone game with a core team of three, four and a half years of development and about $100k personal investment, using Unreal Engine plus Character Creator 3, Trello and a lip‑sync plugin. Outcomes: an Epic MegaGrant, Steam wishlist goal of ~80–100k, a Metacritic score of 85, 60,000 words of dialogue voiced by 27 actors for ~$22k, and a $4k commissioned mock‑review process that lifts average score from ~70 to 85.

AI-written summary · about

  1. 0:00Intro
  2. 0:15About The Forgotten City
  3. 0:52My Journey
  4. 1:52Risk Reward
  5. 3:30Keep Your Team Lean
  6. 7:00Use Unreal Engine
  7. 9:53Manage Your Time
  8. 12:35Use Trello
  9. 13:00Dont engage with trolls
  10. 14:39Prioritize Steam Wishlists
  11. 17:15Get a Publisher
  12. 23:40Get Advice
  13. 26:15Ask for Help
  14. 28:49Voice Acting
  15. 35:58Commission Mock Reviews
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