~/talk

World Building: From Narrative to Design

TalkinUkrainianat Games Gathering 2025 Odesa · on Saturday, 2025-06-28· [game-development]
links:none on file
slides:none on file

A practical, step-by-step guide to building a game world that links narrative and design, with visual examples showing how to create a vivid story universe and derive gameplay ideas from it. The talk focuses on concrete methods for worldbuilding that generate both lore and playable mechanics.

AI-written summary · about

  1. 0:00Worldbuilding intro
  2. 1:48Defining constraints
  3. 3:13World goals and core ideas
  4. 5:47Interactive game concepts
  5. 10:12Expanding the world
  6. 13:06Crafting the timeline
  7. 20:13Gameplay and narrative
  8. 23:07Takeaways for worldbuilders
  9. 23:49Closing and charity
  10. 24:30Q&A
  11. 25:53Mechanics and worldbuilding
  12. 27:18Narrative designer path
  13. 29:07Balancing narrative and gameplay
  14. 31:32Narrative retention
  15. 34:24Resource limits
  16. 36:11AI in worldbuilding
  17. 38:42Symbolism and psychology
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