~/talk

Chicken Police: Character Creation and Worldbuilding in a Narrative Video Game

TalkinHungarianat Game Dev Day 2019 · on Wednesday, 2019-06-19· [game-development]
links:none on file
slides:none on file

Focuses on character creation and worldbuilding for narrative games using the team’s game Chicken Police as an example. Covers why worldbuilding matters, differences between direct and indirect storytelling, techniques to create a sense of non-linearity inside a mostly linear game, and how to build a believable world, living dialogue, and visual elements (art style, imagery) that themselves become storytelling tools.

AI-written summary · about

~/search
type to search 6,249 conferences, 138,987 speakers and 185,172 talks
~/help
cmdctrl k
search every conference, speaker and series
/
focus the filter search
h
home
c
conferences
s
speakers
e
series
t
light / dark — the status bar button does the same
?
this help
esc
close this, then clear every filter — or just the search, while you are typing in it

Ignored while you are typing. Pages without a filter rail have no search to focus.