~/talk

Inclusive and optimized VFX in Unreal Engine: production solutions from South of Midnight

TalkinUkrainianat Games Gathering 2025 Kyiv · 2025-11-27..11-30· [web-performance]
links:none on file
slides:none on file

Shows how Compulsion Games built modern VFX for South of Midnight that are visually distinctive, run reliably on consoles, and remain accessible to players with different needs. Describes concrete production solutions in Unreal Engine for optimizing performance and implementing accessibility-friendly effects.

AI-written summary · about

  1. 0:00Intro
  2. 3:23VFX mission and stylized effects
  3. 5:11Paz magic concept
  4. 8:30Paz magic materials
  5. 14:28Inclusive VFX color
  6. 20:04VFX optimization naming
  7. 27:33Optimizing materials and meshes
  8. 34:45Niagara particle optimization
  9. 43:10Profiling and performance
  10. 44:15Conclusions
  11. 51:24Q&A
  12. 55:00Closing
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