~/talk

INDIES ON ANDROID: SURVIVAL AND SUCCEEDING GUIDE

Talkat droidcon Berlin 2018 · 2018-06-25..06-27· [android, career-development]
links:none on file
slides:none on file

Data from 6,000+ developers and Enhance users shows indies still hit big numbers without big ad spend: case data and personal results report 1M installs across three titles with zero paid user acquisition. Practical levers are concrete: use Google Play Early Access / open beta — often 1k→10k→100k bursts, measure D1/D7 retention and time-to-prototype, build a community (e.g. 7,000-player Facebook group via in-game join + reward), monetize with rewarded video ads and fallback tweet-for-reward; publish to Amazon and alternative Android stores for +~10% income.

AI-written summary · about

  1. 0:00Introduction and speaker background
  2. 2:59Simple ideas behind successful games
  3. 6:11Beta testing on Android
  4. 9:25Player feedback and retention
  5. 11:11Building player communities
  6. 13:44Monetization with rewarded ads
  7. 16:35Promoting games beyond app stores
  8. 18:22Staying organized as indie dev
  9. 21:52Time management and scaling up
  10. 23:57Q&A and game review offer
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