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Secrets to App & Game Success on Google Play

Talkat Android Dev Summit 2015 · on Monday, 2015-11-23· [android, developer-experience]
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Google Play adds a user-acquisition funnel report and a free, no-code A/B tool called store listing experiments that tests icons, descriptions and screenshots — one icon test yields a 91% increase in installs, a screenshot tweak raises conversion 6%. Release workflow supports alpha, beta (open or closed) and staged rollouts with analytics; 80% of top apps use staged/alpha/beta and one publisher cuts feature-launch time from a month to a week or two. Translation and developer-page features are built into the console.

AI-written summary · about

  1. 0:00Start
  2. 2:20drill down on the traffic sources
  3. 2:52optimize your store listing
  4. 4:04write your apt description
  5. 4:22getting a better understanding of the performance of your store listing
  6. 7:57take control of your app rollouts
  7. 8:36distribute your app to only a subset of users
  8. 11:30move to the beta channel
  9. 11:50roll out that new apk to a controlled percentage
  10. 13:43localize the strings within your apk
  11. 14:26optimize for smaller download sizes
  12. 15:27add your own translation
  13. 15:49adding your own translation
  14. 19:03add your information
  15. 28:01dealing with a sort of irrelevant user reviews
  16. 28:47respond to user reviews
  17. 30:19try and test various different descriptions
  18. 31:40get input from the beta testers
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