Overview
summary
Two booths at GDC showcase live Unreal demos and a Games. Jobs. Beer. area with Fortnite developers and Epic recruiters; a keynote seats about 600–700 and streams live. Sessions detail cinematic lighting, real‑time digital humans, volumetric fog, Material Layering (since 4.19), Maya Live Link, Blueprint technical art, and Fortnite optimizations that hit 60 frames per second on console and mobile. Student Sizzle Reel debuts; submit 1080p H.264 .mp4 via studentreel@unrealengine.com.
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chapters (5)
- 0:00Start
- 0:09GDC Booth Overview
- 1:34GDC Talks Overview
- 5:24Student Sizzle Reel Premiere & Submission Info
- 10:27Contacts








