Sjoerd de Jong
where else to find them
no profile links on file
what they talk about
where they keep going back
no series more than once — all 4 in the filters
on a stage with
- Chris Murphyonce
- Chris Murrayonce
- Emily Gabrianonce
all 9 in the filters
who talks about the same things
- Nick Penwarden3 talks
- Daryl Obert4 talks
- Luis Cataldi4 talks
- Marcel Beneke-Wysocki2 talks
- Axel Riffard3 talks
- Alyssa Reuter2 talks
| title | conference | date |
|---|---|---|
| UE4 Raytracing for Games | Unreal Fest Europe 2019 | 2019-04-10 |
Demo uses UE4.22 with DXR on Windows 1809 and DirectX 12 and enables ray tracing + compute skin cache; a subway demo mixes baked lighting with a few ray‑traced… | ||
| Blueprints In-depth - Part 2 | Unreal Fest Europe 2019 | 2019-04-10 |
Blueprint compile time scales with node count and references, and casting causes chain recompiles that can freeze the Editor; an extreme test goes from 52… | ||
| Blueprints In-depth - Part 1 | Unreal Fest Europe 2019 | 2019-04-10 |
Cuts through generalities and names concrete practices: advocate put core classes in C++ with Blueprint subclasses for content to avoid loading gigabytes of… | ||
| 100 UE4 Tips and Tricks | Unreal Fest Europe 2019 | 2019-04-10 |
69 concrete UE4 editor and content tips, not 100: quick, practical workflows and hidden editor knobs for level, material and asset work. Covers exact shortcuts… | ||
| Unreal Engine and the future of mobile games | Pocket Gamer Connects Helsinki 2018 | 2018-09-11 |
Unreal Engine runs the exact same game build across PC, consoles and mobile—Fortnite ships on iOS and Android without a separate branch—supporting over 50,000… | ||
| Overview | Unreal Engine GDC Education Summit 2018 | 2018-03-20 |
Two booths at GDC showcase live Unreal demos and a Games. Jobs. Beer. area with Fortnite developers and Epic recruiters; a keynote seats about 600–700 and… | ||
| Masterclass Overview | Unreal Engine GDC Education Summit 2018 | 2018-03-20 |
Overview of a set of deep video master classes that map the entire frame pipeline, with a 3.5 hours real-time rendering course that explains draw calls… | ||
| The Magic of Unreal Engine 4 | Nordic Game 2014 | 2014-05-21 |
Demonstrates building Solus features inside Unreal Engine 4 using visual scripting Blueprint — no C++ required to prototype. Shows a live Blueprint lightning… | ||
| nothing matches | ||