Let's Table That: Creating Games with TabletopKit for visionOS
summary
TabletopKit targets visionOS 2.0+, Xcode 16, and provides concrete primitives: a single table, seats with poses, equipment IDs, and entity equipment for board, tokens, cards and a die. The demo builds Monopoly: die has tossable die with icosahedron math handled, interactions use tabletop game modifier with phases started/update/cancel/ended, actions are observed and applied to RealityKit entities, and multiplayer uses sharePlay via GroupActivities to sync actions while animations run locally.
AI-written summary · about
chapters (7)
- 0:00Welcome
- 0:23TabletopKit for visionOS
- 1:26Core components
- 3:57Building Monopoly
- 8:16Gameplay interactions
- 13:53Adding SharePlay
- 15:18Next steps








