~/talk

Once Upon a Time...How Storytelling Will Improve Your Development and Test Results

Talkat TestCon Europe 2023 · 2023-10-25..10-27· [design-collaboration]
links:none on file
slides:none on file

Claim: building literal stories uncovers concrete requirements, stakeholders, risks and test scenarios. Tools actually used include mid Journey image prompts, Bard prompts to generate supporters/enemies, Miro and sticky notes, improvisation in three mock living rooms, and a DND-style session with a D20 and story cubes. A prototype idea called set (a bedtime story animation device) surfaces legal and content risks and happy/failure endings. Practical results: e‑commerce living‑room exercises and DND workshops produce testable scenarios and actionable insights that teams then implement.

AI-written summary · about

  1. 0:00Storytelling in development
  2. 4:24Why stories matter
  3. 7:56Incomplete requirements problems
  4. 10:24How stories engage the brain
  5. 12:58Metaphors and shared understanding
  6. 14:44Building blocks of a good story
  7. 17:35Q&A
  8. 19:02Lena’s product story
  9. 21:07Stakeholders and risks
  10. 22:11Exploring scenarios
  11. 23:59Test outcomes with stories
  12. 24:40Personas for stories
  13. 26:53Story workshops
  14. 29:00Dungeons & Dragons storytelling
  15. 30:44Summary
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