Data-driven Sensory Intelligence
summary
Demonstrates that multisensory perception is malleable: an audio‑visual syllable shifts from "ba" to "tha" when visual context changes (ba/tha illusion), peripheral vision creates apparent curveball motion, and several hours of action gaming measurably improve low‑level visual acuity and sound detection (neuroplasticity via gaming). Shows HDR experiments driving physiological responses with screen luminance up to ~8,000–20,000 cd/m2 and thermal imaging, and argues for computational models plus closed‑loop sensors to optimize sensory augmentation and personalized enhancement.
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chapters (8)
- 0:00Sensory data interpretation
- 1:32Conflicting sensory inputs
- 3:38Visual motion illusions
- 5:00Sensory integration modeling
- 6:46Neuroplasticity via gaming
- 8:52Biological to tech models
- 10:58Optimizing perception data
- 11:40Closing thoughts
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