Building Intuitive AR Experiences on VisionOS
summary
Walkthrough of porting an AR app to visionOS with concrete examples: a Home app shipped to the store, early lab testing on device, and a live demo that places a toy plane placed 1 meter away with translation vectors, image‑based lighting, grounding shadows, collision + inputTarget, simultaneous drag+magnify gestures, visualized anchoring to a table, spatial audio via MP3 and built‑in animations. Survey data claims 45% use daily, 75% use for work, 8.2/10 satisfaction, and Apple sample code for physics and RealityKit is used throughout.
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chapters (5)
- 0:00Introduction to VisionOS AR
- 2:50Learning spatial computing concepts
- 8:04Inspiring AR applications examples
- 10:11Building interactive AR demos
- 19:48Next steps and resources
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