leaving Paradox and life after Cities: Skylines
summary
Colossal Order announces a concrete break with Paradox in November 2025 after 15 years, four games and a decade of post‑launch support for a sequel, and positions itself to fund or self‑publish future projects. The 28‑person studio keeps 30% international hires, treats modding as core (with tens of thousands of workshop items), and applies those lessons to a new simulation PC title that it will reveal later. The company emphasizes no longer needs publisher funding and values collaboration and open communication.
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chapters (11)
- 0:00Marina and Colossal Order
- 1:52Ending Paradox partnership
- 2:56Beyond Cities: Skylines
- 4:18Publisher needs now
- 5:22Modding lessons in CS2
- 6:28CEO role explained
- 9:15Focus on simulation games
- 9:56Hiring in Finland
- 11:41Staying in Tampere
- 12:44Nordic game industry
- 13:26After Paradox
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21mSwitching from developer to publisher
30mWorking with Independent Developers: Lessons Learned Over the Years
53mFireside chat: Team Civilization VII
