How to create agile teams and foster the culture of excellence while developing games
summary
Work history spans five countries and teams ranging from a seven-person indie to an 80-person team, hiring hundreds and firing about 50, proving culture trumps individual talent. Uses JIRA or post‑its pragmatically, enforces one-on-ones 15 minutes and daily standups, runs retrospectives, team lunches, game jams and a team wall for ownership. Focuses on aligning a clear metric (examples: top‑10, revenue, or 1M dollar‑a‑day target), adapting communication across languages, and turning complaints into actionable fixes.
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chapters (7)
- 0:00Introduction
- 3:34Building teams beyond talent
- 6:25Aligning team goals
- 9:11Adapting leadership to culture
- 11:41Fostering teamwork
- 14:29Creating team culture
- 17:59Q&A
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