Inspiring and Adapting from the Indie Mindset
summary
Ubisoft Abu Dhabi documents taking over Growtopia from two indies and keeping the original release cadence: one update every month with a mandatory item of the month released on the 1st. The game runs ~400k DAU, ~2M MAU, 40k new worlds a day, and ships 30+ App Store updates while supporting seven platforms with a single codebase. Notes cover the four-week build/test/release cycle, scaling org overhead, moderation, fraud and DDoS defence, and how live ops priorities changed after acquisition.
AI-written summary · about
chapters (9)
- 0:00Intro
- 1:00Where we come from
- 2:21About Growtopia
- 6:37The Indie Mindset
- 7:37Monthly Updates
- 10:14Scaling Up
- 10:41Challenges
- 13:31Publishing
- 16:47Mindset Change
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