CTV's Recent Surge & How Gaming Fits in
summary
CTV ad spend jumps from US$8.11B (2020) to $11.36B (2021) and projects $18.29B by 2024, and gaming is the fastest‑growing vertical on smart TVs and consoles. Marketers can buy endemic home‑screen inventory from OS owners (Roku, Samsung, Android TV), or aggregate via DSPs (Xandr, The Trade Desk). Measurement mixes probabilistic panel lifts with mobile attribution; dual‑screening drives QR codes for instant app installs and dual‑screening 85–90%, while household targeting and endemic home-screen inventory enable niche and contextual campaigns.
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chapters (17)
- 0:00Intro
- 0:50What is CTV
- 2:00CTV Ecosystem
- 3:57Connected TV in Europe
- 5:37Why is Connected TV important for marketers
- 7:54How to get started with Connected TV
- 10:21Can Connected TV advertising be a performance channel
- 13:40Targeting Connected TV
- 16:25Measuring Connected TV Advertising
- 18:07Currently Streaming
- 19:12Gaming Ads
- 20:21Disruptive Ads
- 21:47Can Indie Companies Use CTV
- 22:39Interactive TV in VR
- 24:32CTV TV Shows
- 25:15Is IDFA Affecting CTV
- 26:11What are you really excited about
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